by Jessica Gerwin, Drake HS
On September 25th, 2013, multimedia producer David Fox spoke to an audience of over 50 enthusiastic and curious individuals about his love for Rube Goldberg machines. Rube Goldberg, as defined in Webster’s New World Dictionary is a comically involved, complicated invention, laboriously contrived to perform a simple operation. It is easy to compare the concept of a Rube Goldberg machine to the popular 60’s board game, “Mouse Trap”.
Sources Cited:
On September 25th, 2013, multimedia producer David Fox spoke to an audience of over 50 enthusiastic and curious individuals about his love for Rube Goldberg machines. Rube Goldberg, as defined in Webster’s New World Dictionary is a comically involved, complicated invention, laboriously contrived to perform a simple operation. It is easy to compare the concept of a Rube Goldberg machine to the popular 60’s board game, “Mouse Trap”.
Mouse Trap, a popular board game of the 60's was inspired by Rube Goldberg machines. The game involves setting up an array of objects in order to trap a plastic mouse.
Rube Goldberg himself is a famous cartoonist from San Francisco whose drawings focus on quirky combinations of gadgets that
perform simple tasks in convoluted ways. The series of these “inventions” led
Goldberg to become a founding member of the National Cartoonist Society and a
Pulitzer Prize winner. Goldberg's unique style and sense of humor made him a
beloved national figure who created a large cultural impact. Goldberg’s sense of humor is well emulated
in the popular YouTube video called “The Page Turner” by Joseph Herscher. To
take a further look into these machines, watch the video by clicking here.
Likewise, David wishes to emulate Goldberg’s
intricate and whimsical style into his game. David introduced the app that he
in conjunction with Electric Eggplant and Kalani games are in the process of
creating. While the name of the app has changed from Casey’s Contraptions to
another not yet known, the premise of the game remains the same. The mission of
each level in the game is to set up an assortment of contraptions to carry out
a simple task such as popping a balloon or filling a glass of orange juice.
However, the process that it takes to animate a
scene like that is more intricate than the level that they are working on. The
process of programming a level is a long and difficult one. Each level requires
planning, drawing, programming, and graphics skills.
While programming can be very difficult, it is
not an unattainable thing to do. Programming apps does take some specific
knowledge and skills that can be learned if you want to. The earlier you
learn about programming, the easier it becomes. There are plenty online
and offline resources that exist to help you learn about programming.
For instance, code.org is a website that refers
you to free programs that teach you how to code. The site recommends websites
such as Code Academy, Khan Academy and Code HS. All of which are great
resources to help you get started. Many representatives of the site stress the importance of being able to code in the YouTube video here.
Creating apps are part of the “T” in STEM
(Science, Technology, Engineering, Math) and is a creative way to entertain,
teach, make money and more. The limitations for your own creativity is
boundless. The best way to start is to find something in which you are
passionate about. The STEM field is full of examples of many passions like David Fox's.
To learn more about the STEM fields, check out our next seminar on October 16th featuring Julie Pettijohn speaking on “Clean Air, Clean Water, Clean Work” about how Public Health research and policy keeps us healthy and improves our lives. The event will take place at Terra Linda High School at 7:30 pm. To download the Fall flyer, click here.
To learn more about the STEM fields, check out our next seminar on October 16th featuring Julie Pettijohn speaking on “Clean Air, Clean Water, Clean Work” about how Public Health research and policy keeps us healthy and improves our lives. The event will take place at Terra Linda High School at 7:30 pm. To download the Fall flyer, click here.
Sources Cited:
- "Rube Goldberg : Home of the Official Rube Goldberg Machine Contests." Rube Goldberg. N.p., n.d. Web. 16 Oct. 2013. <http://www.rubegoldberg.com/>.
- "Rube Goldberg." Wikipedia. Wikimedia Foundation, 15 Oct. 2013. Web. 16 Oct. 2013. <http://en.wikipedia.org/wiki/Rube_Goldberg>.
- Caplan, Lisa. "The App Store's IPad Game Of The Week: Casey's Contraptions."AppAdvice RSS. App Advice, 22 May 2011. Web. 16 Oct. 2013. <http://appadvice.com/appnn/2011/05/app-stores-ipad-game-week-caseys-contraptions>.
- "Code.org." Code. N.p., n.d. Web. 16 Oct. 2013. <http://code.org/>.
No comments:
Post a Comment